The LeaderboardsScoreEntry class stores all available data about a Steam leaderboard score entry. You can get the native Steam data (e.g. SteamLeaderboard) from the LeaderboardsScoreEntry.SteamNative property. Most properties are self-explanatory and not documented in more detail.
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| string | LeaderboardName [get, set] |
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| string | UserName [get, set] |
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| int | GlobalRank [get, set] |
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| int | Score [get, set] |
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| string | ScoreString [get, set] |
| | Score formatted with SteamLeaderboardsMain.ScoreFormatNumeric or SteamLeaderboardsMain.ScoreFormatSeconds or SteamLeaderboardsMain.ScoreFormatMilliSeconds taking LeaderboardsScoreEntry.ScoreType into account. More...
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| ELeaderboardDisplayType | ScoreType [get, set] |
| | The display type of the leaderboard, which was used to upload the score. More...
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| int | DetailsAvailableLength [get, set] |
| | The length of the details array for this score entry available on Steam. Use the SteamLeaderboardsMain.ScoreDownloadDetailsLength property to download this data. More...
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| int [] | DetailsDownloaded [get, set] |
| | The downloaded details array for this score entry. Use the SteamLeaderboardsMain.ScoreDownloadDetailsLength property to download this data. More...
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| string | DetailsDownloadedAsString [get] |
| | Converts LeaderboardsScoreEntry.DetailsDownloaded from an integer array to a string. Same as SteamLeaderboardsMain.ConvertIntArrayToStr. More...
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| bool | IsCurrentUserScore [get, set] |
| | True if this score entry belongs to the current user. More...
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| SteamNativeData | SteamNative [get, set] |
| | Contains Steam native data such as CSteamID, UGCHandle or the SteamLeaderboard handle. You can use this data to make own calls to the Steamworks.NET API. More...
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The LeaderboardsScoreEntry class stores all available data about a Steam leaderboard score entry. You can get the native Steam data (e.g. SteamLeaderboard) from the LeaderboardsScoreEntry.SteamNative property. Most properties are self-explanatory and not documented in more detail.
◆ LeaderboardsScoreEntry()
| LapinerTools.Steam.Data.LeaderboardsScoreEntry.LeaderboardsScoreEntry |
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◆ DetailsAvailableLength
| int LapinerTools.Steam.Data.LeaderboardsScoreEntry.DetailsAvailableLength |
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getset |
◆ DetailsDownloaded
| int [] LapinerTools.Steam.Data.LeaderboardsScoreEntry.DetailsDownloaded |
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getset |
◆ DetailsDownloadedAsString
| string LapinerTools.Steam.Data.LeaderboardsScoreEntry.DetailsDownloadedAsString |
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get |
◆ GlobalRank
| int LapinerTools.Steam.Data.LeaderboardsScoreEntry.GlobalRank |
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getset |
◆ IsCurrentUserScore
| bool LapinerTools.Steam.Data.LeaderboardsScoreEntry.IsCurrentUserScore |
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getset |
True if this score entry belongs to the current user.
◆ LeaderboardName
| string LapinerTools.Steam.Data.LeaderboardsScoreEntry.LeaderboardName |
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getset |
◆ Score
| int LapinerTools.Steam.Data.LeaderboardsScoreEntry.Score |
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getset |
◆ ScoreString
| string LapinerTools.Steam.Data.LeaderboardsScoreEntry.ScoreString |
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getset |
◆ ScoreType
| ELeaderboardDisplayType LapinerTools.Steam.Data.LeaderboardsScoreEntry.ScoreType |
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getset |
The display type of the leaderboard, which was used to upload the score.
◆ SteamNative
Contains Steam native data such as CSteamID, UGCHandle or the SteamLeaderboard handle. You can use this data to make own calls to the Steamworks.NET API.
◆ UserName
| string LapinerTools.Steam.Data.LeaderboardsScoreEntry.UserName |
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getset |
The documentation for this class was generated from the following file: